Unity's Junior Programmer pathway is an interesting experience. It's a mix of pain and joy, suffering and accomplishment, frustration and satisfaction. Prior to the pathway, I had essentially no experience in programming. It definitely has advanced my knowledge, not only in C# but also in the general processes of programming. I can now write a few basic scripts and more or less understand C#. However, my knowledge isn't what it could be. Sticking to the tutorials means more copying and less creating. It's nice to have opportunities like the Counting Prototype and Debug the App in Simple Functionality to see what I've actually learned, but that independence is difficult.
I certainly have ran into some issues in the Junior Programmer pathway. From using the wrong version to accidentally skipping a step in a tutorial, I've had a wide array of problems. I like to look over my code if it's not working, making sure I've typed it out perfectly. Using Unity's and Microsoft Visual Studio's built-in error messages, I have solved some issues. Once, I even consulted Unity's tech support for help, which was a pleasant experience although they couldn't fix the specific thing. Using the comment section in some tutorial steps has helped me along as well. In order to accommodate for technical difficulties, I usually allot myself extra time to work in Unity so my schedule doesn't get messed up if there's a problem. Even through some terrible issues, I have persevered and am now on track to finish Junior Programmer within a week.
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I'd be surprised if anyone who spends a decent amount of time on the internet has never heard of the word 'gamer.' But is it just someone who likes games? Or is it something deeper?
Video games have basically taken over the world during quarantine. Twitch, a platform based on video game live streams, has seen extreme growth. In February 2020, the average viewers were 1.41 million. May 2021 averages 3.17 million people viewing a stream. As I'm typing this, over 2,800,000 people are watching a live stream on Twitch, most of which are probably watching someone else play a video game. That's more people than the entire nation of Lithuania. League of Legends, GTA, Fortnite, and Minecraft are some of the most popular games on Twitch - and in real life - right now. They've gained players during quarantine, and with that comes subcultures. Sometimes, though, these subcultures go a little too far. There have been doxxing incidents in gaming communities and "stans (super fans)" of certain creators, notably the uber-famous Minecraft YouTuber Dream, have cyberbullied and been extremely toxic on social media. However, on the other end of the spectrum, fans of Grian, a fellow Minecraft YouTuber, donated over $150,000 to SOS Africa, a South African charity, during a fundraiser livestream. Gamers don't have to be constantly watching gaming content, though. Just playing a quick game of Tetris or Temple Run fairly regularly is enough to be a gamer in my opinion. It doesn't matter whether you play Animal Crossing for 30 minutes every other day or take five hours to play Call of Duty daily. Being a gamer shouldn't come with the weight of having to cyberbully or give money to support your favorite creators. Just do what you enjoy - and try not to criticize Dream on Twitter. Summary
Bibliography “Twitch Statistics & Charts.” TwitchTracker, twitchtracker.com/statistics. We've seen computers go from massive, classroom-sized boxes to small watches in just a few decades. We've seen storage and processing power go up exponentially. We've sat by and watched as computers have evolved, led by the competition between Windows and Apple. Machines have lived and died so fast, with new phone models coming out annually and old devices becoming virtually useless in a matter of years. But what might the future hold for computers?
Firstly, we can simply look at past data. It's rational to predict that storage and processing power will increase. However, size can't keep getting smaller forever and there may be a drastic slowing of storage and power innovation sometime. We can also take a glance at new technology. Artificial intelligence will certainly be integral in computers of the future. it would also be safe to say that face and voice ID will be increased in use, especially in Apple products, as they have already used face ID technology. Windows seems to me moving towards a detachable computer - a tablet and computer in one. Elon Musk is even developing a brain chip, but I don't think that'll take off, at least not in the next few decades. As cool as these new technologies sound, there are some setbacks. With the worsening of anthropogenic climate change and a decrease in available resources, production and transportation of computer products will need to be vastly changed to keep up the current rates. I'm very worried about the resources aspect, as it's exclusive to the industry and is extremely vital to it. I want you to sit down and think. Where do you want computers to go? Why? Is that realistic? Summary
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AuthorHI! I'm a 12th grader and on this page, I will blog about me and what I'm going through, both in Game Design class and in life. There are a mix of required blog posts and personal reflections, which you can sort, among other things, below the disclaimer and archives. DISCLAIMER
The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
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