In August, I have continued to work almost exclusively in Blender. One day I was making 3-D modeled vegetables and decided it would be cool to try out working with textures. I was wrong: It was a nightmare. Placing textures on customized shapes proved to be futile, and the textures wouldn't even show up when I rendered the final product. Eventually, after watching a couple tutorials on YouTube and searching the internet diligently for solutions, I gave up. I chose instead to make my own corn kernels if Blender wouldn't let me do it the other way. I prayed my computer wouldn't crash while I made over a thousand kernels, slowing down Blender dramatically. After half an hour of copy and paste, adjusting materials, and adding effects, my prayers were answered. As you can see below, each kernel is unique, as well as each pea in the pod. Many of the kernels were unique, but I did some copy pasting to speed up the process. The peas, unlike the corn, were easily manipulated because there were only six. Also, I used icospheres, which are the same shape as the peas are in the image above, to create the ear of the corn and the pea pod. I really wanted to try my hand at changing basic shapes and creating new forms of them. After countless hours of practice, I'm starting to get accustomed to Blender, but I still prefer 3DS Max, which is missing a lot of the tedious and confusing aspects of Blender. This school year ought to be very exciting. I want to learn more about 3DS Max and make better artwork. Overall, I can't wait to get back to working with 3DS Max and get back on a more enjoyable road of 3D Modeling.
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AuthorHI! I'm a 12th grader and on this page, I will blog about me and what I'm going through, both in Game Design class and in life. There are a mix of required blog posts and personal reflections, which you can sort, among other things, below the disclaimer and archives. DISCLAIMER
The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
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